SSQLE  1.0
Simple SQL Editor
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NSSQLE
 CColorExtensionsExtension and support methods for manipulating with Color structure.
 CCommandsHistoryClass representing a history of commands executed during the runtime.
 CConnectionManagerClass representing a manager for connections in SQL editor.
 CProfilePathPairPair of profile name and profile path to be used in connections frop down list.
 CEditorClass representing an SQL Editor with input, output and other features.
 CEnglishLangImplements textual strings in english language for this application. Does not provide strings for hardcoded items in GUI.
 CIConnectionInterface providing facilities to connect to a relational database.
 CICryptoInterface providing mechanism for textual encryption and decryption.
 CILangIterface providing facilities for easier translation of the application to different language.
 CLang< T >Singleton class used to handle retrieval of LangStrings from T .
 COracleConnectionImplementation of connection to Oracle database.
 CQueryResultClass, used to represent results from executed query by the database.
 CQueryResultBuilderClass used to visualise results of the query.
 CSaveQueryDialogSimple form representing a dialog window asking the user for name for the query to be saved. Once shown, it forbids the user to change the focus to it's parrent.
 CSettingsRepresents settings of single connection profile.
 CTextSettingsClass representing settings of text in highlighing component Scintilla.NET It allows to define Color, boldness and italics for the text.
 CXmlDocumentCreatorWrapper class around XmlDocument providing simple adding of Nodes and attributes to XmlDocument.
 CSettingsLoadExceptionException, that is thrown when Settings can's be validated. See documentation of settings.xsd on main page.
 CSettingsSaveExceptionException, that is thrown when Settings can's be saved.
 CTrivialCryptoClass used for trivial enryption and decryption of passwords, that are stored in memory and/or in settings file.